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Kenlaien Bloodraven 
Posts: 70
(3/2/04 2:45 pm)


For the Rangers
Once you get Warder's Protection at 60, what buffs do you stack on yourself?

When using warder's I stack Force of Nature and Nature's Precision.

When not using Warder's, I use Call of Earth, Strength of Nature, Call of the Predator, and Thorn Coat.

Now that I've got Call of the Rathe, and Strength of Tunare... it's jacked up my buffs to hell and back.

Right now my self buffs that I use in most group situations are: Call of Fire, Strength of Tunare, Call of the Predator, Thorn Coat, and Call of the Rathe. That's 1/3rd of my buff slots. Top in a standard Virute/C3 and we're up to 7. Crank in a Haste... we're over half... if it's a haste that can stack with another haste, I hit my Patch... 9... Throw in a crazy casting shaman, and my buffs are full. And if in an Outdoor Zone I always use Greater Wolf Form for the Attack.

The ones I'm thinkin I can go without are Rathe, and Thorn Coat... these are both AC/DMG Shields... but it comes out to be 65AC and 15DMG Shield that I'll be losing. I like the extra AC because when I'm pulling/snaring in PoV if the tank doesn't get aggro quick, I could be dead in 2 rounds.

I'm hoping Spear can chime in here... cause I really need some info on some of the shammy buffs too.

What buffs do you, as rangers, consider absolutely essential? IMO, it's anything that will directly effect our damage output... ATK Buffs, STR and Dex until capped, Procs and of course... the all glorious Haste.

That brings up another question... what is haste capped at? I know it's level based but I've never seen any solid info on what you can get. Aside from that, I don't know how much haste the haste spells give.

I do know this. Swiftwind is 41%, Eyepatch of Plunder is 20%... so before a shaman or chanter touches me, I'm at 61%. Are there any chanter buffs that are 59% (or higher) there by negating the need for my eyepatch (assuming the cap is 100% as I've often heard)?

Also... a few days back I was discussing Vengence with Sir Ouze of the Frogstomers. In his opinion Vengence isn't worth it... Let's take Veng 2 for an example (Namely because I have a Veng 2 Axe). I have the ranger standard Stained Axe of the Scions, which adds 10 Attack no matter if my Strength is capped or no. How much actual DPS does translate into? While I'm sure it's not alot. Once you start adding Veng, Veng and more Veng... you could be talking anywhere between 75 and 100 attack. Which can turn into alot of Damage.

Sleeka
Frolics with Elves
Posts: 460
(3/3/04 9:36 am)


Re: For the Rangers
Haste cap is normally 100%, which is your haste item + spell buff. So, if you get a big chanter haste for 70%, and a 30% or better haste item, you're at the normal haste cap. There are also special 'over-haste' buffs that can stack with spell haste and item haste, which will allow you to exceed 100%. For example, monks get speed focus, which is an over-haste. Bards can over-haste with some of their songs.

I believe the effect of the attack statistic (increased by vengeance items) is that it increases the chance you'll hit the target, and the damage done when you do connect will be higher (still capped by the max damage for the weapon you're using). Max worn vengeance is 35 (i.e. add up all the vengeance #'s), which is +175 attack. Wearing more vengeance items after that won't help you, though you can still get more attack from spells. I'm pretty sure there is a max attack value for items + spells, but I don't know for sure what it is. I think it's 350. In a related note, the buffs you get from tribute count as worn items, and you can get +10 vengeance by cranking up the vengeance buff all the way (which will cost you 130 tribute every 10 mins, I think it's the most expensive buff).

Max worn regen is 25, not sure about the cap with a spell.

This stuff gets debated all the time on the various boards, but I believe the above is the general consensus, based upon my reading.

Edit: Forgot to add that there's strong evidence that over-haste applies to the weapon delay first, then the regular haste is applied. So, if you're weapon delay is 30, and you have a 20% over-haste, then the delay becomes 24. Which will become 12, if you have 100% normal haste, NOT ~13.5, which is what you'd expect if you added all the hastes together and applied them. Over-haste can be really powerfull.

Sleeka

Edited by: Sleeka at: 3/3/04 10:00 am
Ouze Stinkeefeets
has something against frogs
Posts: 3817
(3/16/04 10:12 am)


Re: For the Rangers
let me be 100% clear. I do not dispute the value of Venge. From playing Cili, getting ranger buffs + FA clearly and undisputably makes her hit for max damage more, and crit more. I have never parsed it because it's utterly obvious when i do Twisted Chance and she is popping double (1173) crits every time she BS's for 30 seconds or whatever it is, whereas without those buffs (around 1500atk, as opposed to 1700) she hits them mebbe 25% of the time.

What I strongly disagree with is the value of venge in relation to the PRICE you pay as a player to attain it, especially as it pertains to LDoN. You can get a cold slimestone of fury, V4(1450ap) a sandstone of ire V3(760), a fragment of Battle Mastery AOB (1150ap), and a dull sandstone of ire V2 (550ap). These are all lore, so this is pretty much all the Vengeance you will get from LDoN. That's Vengeance X give or take. I can't honestly see spending 4500ap for a lousy 50 more atk - how much will you actually hit for with that 50 extra attack? Was it worth spending, at best, assuming 60 min adventures without a single fail, 82 adventures, or 820 hours for that 50 atk? That's like a month solid of playing. That's ALSO assuming you already have LDoN armor with open slot 3 armors - hey, if you don't, you can double the AP there.

That's my point of contention. It's not the carrot i dispute, it's the mountain you have to climb for that carrot.


Grave Lord of Da Hui - Quellious - obligatory magelo link
If I cannot bend heaven, then I shall move hell. -Homer

Ouze Stinkeefeets
has something against frogs
Posts: 3818
(3/16/04 10:20 am)


Re: For the Rangers
(ESPECIALLY when there are such less expensive alternative ways to get there)

Sleeka
Frolics with Elves
Posts: 467
(3/16/04 12:47 pm)


Re: For the Rangers
Doesn't the lore on the aug just mean that it activates the lore flag on the augmented item? I think you can put one on each unique item that has a slot that can accept an aug of that type.

Sleeka

Kenlaien Bloodraven 
Posts: 106
(3/16/04 3:05 pm)


Re: For the Rangers
Yes, the spells are all nice. I for one never hunt without Str of Tunare and Spirit of the Pred, and if I'm outdoors and don't have a chanter in the group, I'll use Greater Wolf Form. But when it comes to spells, you can only have so many. And with shamans droppin Spirit of the Assmaster on ya, you run out fast. That's why I like the worn attack.

Veng Stacks up to 250, I believe it is. Right now my Veng Items are: Stained Axe of Scions (Veng 2 +10 Attack), Swiftwind (Swiftwind Spirit +30 Attack/40% Haste), Planestrider Gauntlets (Veng 3 +15 Attack), and Stonewood Compound Bow (Aura of Battle +10 Attack/+2 Regen), giving me a grand total of +65 Worn attack. Leaving me with well over 100 Attack I can gain before spells. Right now as a Meleer it's not that important, but once I get to using a bow for primary offense, with 35ish delay, every shot will matter, and I will need as many of em to hit as possible, this is when Veng will become worth it to me.

Ouze Stinkeefeets
has something against frogs
Posts: 3819
(3/16/04 11:55 pm)


Re: For the Rangers
You cannot have 2 lore augments, period. If you have one bonded onto armor, you cannot purchase a new one.

Pippon Rabidwolf
foams at the mouth
Posts: 210
(3/18/04 6:42 am)


Re: For the Rangers
if its not a raid situation just got with FoS, Boar, and FA. maybe the agility buff. personally i only ever want FoS, Boar,Bih Li and Boar for the HPs / Atk they give.There is a cap on Worn +atk , no more than +250 atk worn effect and im always getting shit about wanting Veng augments and items but atk is my friend and right now im at like +150 atk and at around 1500 self buffed. Now throw in chanter haste, FA and if theres a bst lord Ferocity and i break 2100 ( if memory serves me correctly) and if its an outside zone or a druid has the indoor wolf form thing thats an ass load of DPS.
haste never really bothers me cause im always at at least 66% being a ranger though id go with straight DPS and +atk


PhEaR ThE GiMpNeSs - Cold Fury

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