Mounts, cities and politicians .. Oh my!
Player mounts and cities rolled out today. I failed on crafting a City Hall ... Cost me $800,000 credits. Player cities look like they are going to be great! I can make street lamps. lol
Mounts look awesome too. I've very impressed. Looking forward to vehicles.
Re: Mounts and cities!
ah yes and politician. I was very frustrated at the failure. I doubt I'll ever make another City Hall because of the limitations on the number of Player cities. I did get one made though and I have two guilds using me for their city buildings. I could have actually sold about 4 today, if I had just had enough resources set up in advance. That failure was my worst so far, because of the time line, they were forced to find it elsewhere.
Re: Mounts and cities!
To stop power guilds like mine from having massive cities all almost immediately they have made the city citizenship check happen only once per week
Registered User
Posts: 2210
(11/14/03 3:16 pm) Reply
Re: Mounts and cities!
I haven't even bothered making a hall or anyother city thing yet. Been stocking up ore for a week or so, only have 180-200k ish.
Figure I"ll make a ton more on highly experimented Hvy harvs. I have really good qual resources for them, can do 9spec rate meds easy with no tapes.
weee
Got my carrion spat growing in my data pad now heh.
Registered User
Posts: 2211
(11/16/03 2:24 pm) Reply
Re: Mounts and cities!
They have always said they will have decay for the economy.
Granted they still haven't found a way to keep Arch's from oversaturating the market with houses, redoing all the harvesters after this patch will only last so long. Then I'll have little to no business again.