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Jubilex
Faceless Lord of Chaos
Posts: 4805
(12/7/05 1:16 pm)
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The Big Picture
It all started back in the mists of time. The Dragonewts and the Xorn, first of the many races created by Irespike, fought a long and costly war. Part of this war took place in Moagara as the Dragonewt Ruler Zhoskelgar inhabited a temple-fortress in the Forest of Ulm called the Shrine of Oak.
The Xorn repeatedly tried to destroy the Shrine, and Zhoskelgar, because the Dragonewt Ruler was nearing the end of its life and may then be reincarnated as The Dragon, heralding a time of much badness for the Xorn. Zhoskelgar and his trusted Warriors, called the Dagger, worked constantly fending off the Xorn attacks, though they were increasingly outnumbered.
One of Zhoskelgar's plots was to even the odds by luring one of the many vast human tribes to settle in the land and to help them against the Xorn. This was done with gifts given to the Moagari horse people who migrated east and chased the Xorn underground. Through the use of one of their many Entropos powered machines, the Xorn managed to lay a powerful charm on the Moagari to make them believe that the Xorn (or the Hygurae - a name they used as part of the disguise) fled before the Moagari over the sea.
The Xorn actively tried to dissuade the Moagari from migrating, using whatever Shadows, broo, or other dark forces they could... to no avail. After Irigaal and the Paindrinkers failed to destroy the Moagari, the Xorn tried to shatter the cohesion of the Moagaran cults by fostering division among them. This plan was partially successful due to an ambitious Humakt priest of the Oathseeker sect that sought to found his own cult. Mired in politics, tribal in-fighting, and bigotry, the many Lightbringer cults took sides as the cult of Humakt broke apart.
In a particularly sinister act, the Oathseekers crept into the main temple of the Swordmaidens (at the time, the most potent Humakti cult) and murdered them in their sleep. The battle for supremacy ended instantly, and the unified Humakt cult was known as the Swordelders.
One of the Swordmaidens yet survived: the priestess Aiasarra [which the PCs met in their second jaunt into the past in the bodies of the Dragonewts]. In her hatred and desperation she fell in with a group of foreign sorcerers who promised to help her exact her revenge. These sorcerers were, in fact, the Xorn and used one of their Entropos machines, the Azhali Forge, to transform her into a living construct. Sadly, she lost much of her own free will, but could not be easily controlled by the Xorn either. Aiasarra [the golem] wandered the land for nearly two hundred years, partially insane, and occasionally descending upon a settled area to murder every Swordelder she could find.
This betrayal within the Humakti did not bring down the Moagaran cults, though it did badly fracture them so that when the broo invaded some years later the cities and settlements of the Moagari were isolated. A minor victory for the Xorn.
Alas, their precious Forge was taken from them when the Lunars invaded. Tricked into seeking immortality by the Dragonewts, the Emperor Zulquerzarhen landed in force and captured the Forge. The Lunars used the Forge disks to seal several important Chaos shrines along the coast - worshipers of Salhaug intent on bringing on the Drowning Dawn.
After the Lunars sailed away from Moagara, the Xorn tried to reassemble their Forge. Having been nearly driven out of Moagara by the Dagger of Zhoskelgar - who were quite busy hunting the Xorn underground while the Lunars and their Moagaran subjects were fighting Chaos on the surface - the Xorn sought aid in reacquiring the disks.
In this they turned to the Cabal of Torus [THE big bad organization of the campaign]. In exchange for knowledge of the Entropos machines, the Cabal sent its agents looking for the disks. At this they were entirely successful, save for the master disk that sealed the Pit of Slaeg Gnara beneath Old Kurlew mountain.
The Xorn wanted to use the partially reassembled Forge to destroy the Shrine of Oak, but the Cabal had other plans. They fixed upon the Drowning Dawn as their goal, and gathered all manner of Salhaug worshiping allies as a result. The Kurashk, or Shadowrakers, would raise an army of the dead from those drowned by the tsunami that would wash over Moagara. Thus the great sacrifice to Salhaug would be followed by a terrible war waged against the Lightbringer cults using their own people. The Gods of Chaos would be pleased...
[More later.]
Edited by: Jubilex at: 12/7/05 1:25 pm
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Jubilex
Faceless Lord of Chaos
Posts: 4806
(12/7/05 1:48 pm)
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A Smaller Picture
It all started at Grugni's house beside the sea. A plot had been hatched by the Dragonewt Ruler Zhoskelgar to foster a group of adventurous Moagari the act as a kind of replacement for the Dagger, who had gone missing. These Moagari would be guided into preventing the disks from being recaptured, stopping the Drowning Dawn, and doing whatever else needed doing in order to confound the Xorn and their Chaos allies.
In this endeavor Zhoskelgar had the aid of the only living Moagaran Runelord, who was a devoted worshiper of Irespike, the Trickster. This Runelord was able to change his form at will, and had done so many times - to the point that he didn't know his true form, or his true name anymore. Still, he was game to try and give Zhoskelgar what he wanted for the sake of his own people.
First, in the form of a simple dwarven innkeeper [Grugni] the Runelord used stolen Chaos magic for a band of broo to be drawn to the traveler's house on the same night Zhoskelgar arranged for the PCs to meet there.
[Recall that in Ravensgate, the elder dwarf called Boahur had a vision that the companions had been chosen, but not by the Lightbringers. Zhoskelgar was no Lightbringer.]
At this time the principle agent of the Cabal of Torus in Moagara was the Gorgon. Tasked to reclaim the master Forge disk, the Gorgon befriended Edrigan the Golden only to betray him later.
[The Gorgon was, in fact, a bull-headed Rakshasa. Immune to magic, able to change form at will, and possessed of wizard-like magic, the Gorgon was more than Edrigan could handle. Edrigan was turned to stone and sold to the Cabal of Torus.]
After eliminating Edrigan, the Gorgon led an army of broo to Old Kurlew and fought a big battle with the giant Koraeus, the Merek Lek, and Lyssa. He was victorious, but didn't have enough broo left to easily remove the tons of stone Koraeus had piled on top of the master disk. Intent on dragging Koraeus' body back to the Cabal of Torus - who had big plans for it - the Gorgon left a band of broo in the giant's home to work on breaking the seal on the Chaos Shrine.
Later, when the companions entered the Cairnhollow, they encountered Joru. This again was the Runelord of Irespike, after having infiltrated the Cabal of Torus as a minion of the Chaos Earth God Gruun. Joru was really there to see that Irigaal and Urukavas were destroyed, and that one of Zhoskelgar's lost servants, the Noble Utama, could be freed.
Zhoskelgar could see into the future, which allowed the Ruler to outmaneuver the Xorn on many occasions. [When Joru said that he could not see the future, but his master could, he was speaking of Zhoskelgar, not Gruun.] Joru was thus prepared with a great deal of useful information about how the situation in the Cairnhollow would be resolved. As such, the Runelord prepared for his own death by placing his soul in an innocuous looking book.
When the companions killed Joru, Madragar found this book on the grinning ogre [the book that allowed him to cast an extra spell. Joru knew that there was no way that a wizard would be able to resist using such a useful item]. After using the book three times, Madragar would have caused Joru to be reborn.
[More later.]
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Jubilex
Faceless Lord of Chaos
Posts: 4807
(12/7/05 2:03 pm)
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A Smaller Picture, continued...
Edrigan was dragged far to the south and sold by the Gorgon to the Cabal of Torus. The Cabal made him flesh again and tried, successfully, to have him possessed by a powerful Shadow. Edrigan was able to contest the possession long enough, however, to scour his own body with fire. Choosing to die, or be hideously burned, rather than to let his skills be used against his own people, Edrigan burned out his own eyes and hurled himself into a massive iron brazier.
The Shadow fled his body and Edrigan used some of his remaining magic to teleport himself away. The Shadow's lingering power saved his life, but left him crippled and partially insane. Edrigan was eventually drawn to the traveller's house where he met Sangraal, alone and waiting for his companions.
The Gorgon learned of Edrigan's escape later, and used the Burned Man as a disguise as a way to gain access to the old Dragonewt fortress in which the forces of Salhaug were about to bring about the Drowning Dawn. [It was the Gorgon, calling himself Tsai Zhuun, that the companions discovered in the rubble strewn Haven room. Rakshasas are amazingly believable liars.]
Why was the Gorgon trying to get into the fortress?
Well, the entire Cabal of Torus had been trying, unsuccessfully, to find the "Song of Fire" which was said to be the one thing that could stop the Drowning Dawn. Some thought it was Irigaal, hence the Duergar army and the Yorul Broo trying to gain access to the Fortress of Lead. Others thought it could be the fiery Golden wizard, Edrigan.
The true Song of Fire was the Gorgon himself, though even he did not know it. The Gorgon was secretly a worshiper of a Chaos Fire God which had long since been banished from the Sunlight Realm by Salhaug, Gruun, and Juljara. The Gorgon lusted for power, but also sought the downfall of his God's hated enemy, Salhaug.
Ckarakos, the Valgorah priest of Salhaug who was to perform the Drowning Dawn ceremony, suspected the Gorgon's eventual betrayal so had the Cabal keep him out of the Dragonewt fortress and away from the ceremony. The Gorgon thus hoped to use the companions as a way into the fortress so that he could use the assembled Forge disks for his own purposes.
[More later.]
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Tarondor
Madragar
Posts: 1771
(12/7/05 3:47 pm)
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Re: The Big Picture
Whoa. I had no idea it was all this detailed. Remember how you once said that you didn't know what the rest of Theeurth was for? I understand...
I'm interested to read the rest.
Scott
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doggius
Pogar
Posts: 1385
(12/8/05 9:32 am)
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Re: The Big Picture
I too, cant wait to read more. I am amazed at how deep and convoluted this game actually was. Awesome..
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Jubilex
Faceless Lord of Chaos
Posts: 4818
(12/9/05 8:16 am)
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Re: The Big Picture
As Chandra mentioned in the Fortress of Lead, a stranger with glowing eyes once visited her father, Wulfwaru. This stranger was a Dragonewt Noble that taught Wulfwaru the ways of sorcery... all part of Zhoskelgar's big plan.
Of the half-dozen apprentices of Wulfwaru that the companions had heard of, the one most relevant to their current challenges was Snakepipe. His disciples, Sjala and Kreillah, were trying in their own small way to combat the Xorn and their Chaos allies.
The companions met Sjala in the apothecary in Tunlura, and she was hoping to enlist them in foiling an evil plot by the Lunar priest Brother Chark (who Hegi described as "a snake" which is exactly what he was... a Yuan Ti in disguise). Sadly (for the GM due to much preparation) the companions boogied out of town the next morning.
Later, in Ravensgate, Sjala and Kreillah rescued Atan from the clutches of Gudr and his crew. (Gudr was mixed up in the whole Salhaug business, but I hadn't decided how.)
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Ulwe
Ulwe
Posts: 1670
(12/9/05 8:06 pm)
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Re: The Big Picture
Hmm. Why did she disappear when Meneloss went back looking for her?
After fighting bad guys all night, Sjala took the next day off. -GM
Edited by: Jubilex at: 12/12/05 7:44 am
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Atan
Atan
Posts: 1090
(12/10/05 1:13 pm)
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Re: The Big Picture
What did the snakepipe trinket that was given to Atan do/symbolize?
It symbolized the wizard Snakepipe. -GM
Edited by: Jubilex at: 12/12/05 7:45 am
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Ulwe
Ulwe
Posts: 1672
(12/13/05 10:45 pm)
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Re: The Big Picture
If you designed an adventure, and she was the key to the players getting into it, why would you from a story telling stand point, do that?
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Jubilex
Faceless Lord of Chaos
Posts: 4824
(12/14/05 7:52 am)
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Re: The Big Picture
Verisimilitude.
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Ulwe
Ulwe
Posts: 1674
(12/14/05 9:38 pm)
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Re: The Big Picture
Verisimilitude? If you are the author of the story then anything that happens has verisimilitude. If time travel and outer body experiences fit in as well as hyena headed monster men, why would it not make sense for a Sorceress of all people, to be able to steer the party in a certain direction?!
Verisimilitude indeed.
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Jubilex
Faceless Lord of Chaos
Posts: 4827
(12/15/05 9:11 am)
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Re: The Big Picture
Verisimilitude means internal consistancy, and a world that rolls along regardless of what the players do. I offer things for the players to do. I avoid railroading them.
All I hear you asking is "why didn't you railroad us into your adventure?" I could have, but the campaign would have been the worse for it. Honestly I think it's kinda weird that you're even bringing this up.
Edited by: Jubilex at: 12/15/05 12:13 pm
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Ulwe
Ulwe
Posts: 1675
(12/15/05 10:35 pm)
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Re: The Big Picture
Fair enough. But since the veil has been lifted why not discuss it?
Perhaps this Versimilitude became a bit much, you stated something to that effect in a conversation we had once.
As a player, I appreciated when the GM took control because it advanced the story. Being railroaded is more preferable to a three week debate on which door to open, or worse... "What do we do next?"
I'll take "The rock slide blocks your escape to the East, the only exit is West." over "There are two doors: one on the right and one on the left." any day of the week.
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Jubilex
Faceless Lord of Chaos
Posts: 4828
(12/16/05 7:28 am)
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Re: The Big Picture
Well, that particular decision was made in the first months of the campaign. I don't regret it at all, as the party simply found other adventures, such as everything that happened in Ravensgate.
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doggius
Pogar
Posts: 1386
(12/16/05 9:29 am)
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Re: The Big Picture
I see your point Joyner, but I can also see Scott's point. I think that the way Scott was looking at it, and correct me if Im wrong, but he knew us well enough, and the way we played that he would be able to adjust to whatever way we chose to go.
He let us play the game the way we wanted to. If I were to DM, I would play it the same way as well. He let make our choices and we would have to deal with the concequenses. Look at Kaleb, he made a dumb decision. Ultimately, it was obvious to all that saw, Kaleb had no choice what so ever, in getting to the woods, gather some food, then get back to the cave. However, the way I remember it being said was, not Kaleb doesnt think he would make it. The description was of a lot of Broo riding the wasps.....Kaleb took a chance and lost. Kaleb, if taken a wiser decision, might still be with us, probably not though, cuz Im sure Pogar took harder hits than kaleb would have been able to survive.... blah, sorry for the babbling....
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Ulwe
Ulwe
Posts: 1676
(12/16/05 1:10 pm)
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Re: The Big Picture
Not trying to criticize. Just giving a player's perspective in that whatever came our way was appreciated (by me at least). One man's railroading is another man's plot line.
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