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Ruaridh
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Posts: 87
(19/6/07 19:03)
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Wards
So, what does everyone think of the new AM HoH:S book? I rather liked it. I give Tytalus an A, Flambeau and Ex Misc Bs and Jerbiton a C, though I really need to read the last of these again to make sure I understand it.

However, much to my horror, the Ex Misc chapter contains the clarification that Wards need to penetrate to be effective, which is a significant nerf. I'm certainly not adverse to such a move, even though Laertes will probably be hurt the most, but I thought I would check whether everyone wants to use this rule. If so, are there any other adjustments we should make? For example, we've always ruled that Magi can't erect multiple wards, but I haven't seen anything on this in the book. Similarly, it's possible under the rules for the caster to leave the Ward and for it still to remain effective, as long as the circle remains unbroken.

Thoughts?

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