Cougar Pak
DAoC Nightshade Teamlead
Posts: 448
(8/21/03 12:44 pm)
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NS TL Report - Aug
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Nightshade Report – August ’03
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Overview:
The Nightshade class is a class that which, once matured, is a very strong class; much of which can be attributed to our Realm Ability selection. Up until that time however, there are many obstacles in the way of the growth of the individual, as groups (PvE and RvR) are very hard to come by to nightshades of all levels. However, if someone enjoys the challenge of a cerebral class that can solo in RvR and can stick it out to the higher RR, this class is very rewarding.
Concerns:
Low Realm Rank performance: Was mentioned as an on-going developmental challenge in past reports.
Magic Development: Currently once a Nightshade gets to level 48, there is no further means to strengthen the magical side of the Nightshade by any means. There is no gear we can obtain, no buffs from teammates to be had, nor realm abilities that can be acquired. This leaves us with an avenue of character development that is closed off.
Critical Strike/Hidden Attacks: Tests are on-going in effort to better demonstrate the problems that Nightshades have with the high variance and the lack of dependability of our hidden attacks.
Groupability: Last Report, suggestions were requested here.
-        Increased visual range of stealth to group members.
-        Presence of a single assassin in a group increases gold acquired from mobs (not a RvR skill, but RvR groups can be had from PvE relationships)
-        Increased range for RPs for assassins, while grouped, due to scouting role.
-        A timered ability to get an accurate count (based on stealth?) of all enemies in your bubble.
Specline Issues:
General: Waiting for the style review.
Celtic Duel: Nightshades express a desire to have a reason, style-wise, to spec this line. While it was mentioned as being possibly addressed in the style review, this point warrants its own bullet still.
New Issues:
- none -
Other Issues:
Waiting Game: Nightshades are currently waiting for the anticipated Style, RA and resists issues to be launched/reviewed for some of our problems.
SM Pet Intercept: Pets intercepting Creeping Death stun and still intercepting attacks is an issue for nightshades.
Poison Interface: Was mentioned as a med/long term goal, leaving it here due to importance.
/groundassist: Target cannot be stealthed for this command to function.
Item Problems:
- none –
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